Secret Order (Trijam #365)
Secret Order
(Trijam #365)
Story
You are a barkeeper of an underground bar. Your guests are mainly secret agents. They make their orders using secret codes. But the codes are so secret that you don't know what they mean. You can figure out their codes by making drinks and getting their feedback. They told you once you made ten orders correctly they will share some really important secret information with you. How exciting!
Controls
The "X" button in the game corresponds to the "X" on the keyboard. For the direction keys, you can use the arrows on your keyboard. Take orders by pressing "X". Press the arrow keys when mixing a drink to choose your ingredients. The red arrow indicates the currently selected ingredient, while the white arrows indicate the potential ingredients. After serving the drinks, the agents will let you know which part of their order was executed correctly (red = bad, green = good).
About this game
This game was made for Trijam #365 with the theme "game from a movie quote". My game is inspired by the quote "A martini. Shaken, not stirred." from an old James Bond movie. Sadly, I started way too late and the development took me about 9 hours. Unfortunately, I did not have time for sound.
Version 1.0
- first full version of the game
| Published | 11 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | bigbumblebee |
| Genre | Simulation, Puzzle |
| Made with | PICO-8 |
| Tags | 2D, Casual, No AI, PICO-8, Pixel Art, Retro, Short, Story Rich |
| Content | No generative AI was used |




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